GO Pokemon leave room for other location-based success? - Gamer.Biz pocket

GO Pokemon was not the first game based on the current position, but it was sure that the size of the opportunity.

A Record title, accumulating more than 650 million of downloads and MAU , that the British people a phenomenon that is strong even after its launch in July 2016th

Based on the location of the game arouses the interest of other places as well with games at the beginning of the Finnish shipyards - three founding members of which under the shadow geo cities had worked together in 2011 - the visitors the investment $ 2,900,000 SuperCell of Dollar.

But today, Pokemon Go further, so that more worry, be alone in the room depending on location. Why? We use our mobile Mavens:

  • Why - not seen each location - based games in the vein of Pokemon GO?
  • It is made at the point of the game that the winner of the whole market is?
Oscar Clark author, consultant and independent developers Rocket - Polo - Games

Oscar Clark was the pioneer of on - line services, consoles and mobile social games since 1998. He is also the author of the book, as a service - Games - play for free and how to make design better games.

I hope that we we waited at a stage where the site can be a valuable part of the game a long time -. I was still a design document when I worked at a place hunters in 2002 marked Vampire Slayer with a view! There has never been more than a demonstration ...

However, with the ubiquity of rich data connectivity and location devices in the location, but we did not find a compelling reason general games continuously playing position.

Pokemon GO exception that proves the rule, I'm afraid. A game whose principle was completely out and capture all the more sense as a place with amazing game brand makes dynamic.

Pokemon GO exception that proves the rule, I'm afraid.
Oscar Clark

It is disturbing and I wonder if she shows us the hidden public mobile games lost that manage to win.

There are other models. Every time a game called Triangle, it was a five - game against five in an area in which you try to create triangles with sides 150 meters seems to capture the opposition.

It was something like paintball and incredibly fun to play. There was a sequence of GamerTV that perfectly captured how I'm ridiculous, while playing in Barcelona.

But these games do not even gain momentum or (much less than the income or games like Shadow - cities).

But what happens when you actually see AR and location are combined? And if we attack our friends, as seen with the aim their weapons the opposition, or Orcs our defense?

If you ever see a game GN AR I run the risk of bankruptcy! And I did not even think about starting AR sports.

However, keep feet on the ground, we know that there is something in one place. Either we need someone with lots of money or attitude is not afraid to show us what can develop these games to Pokemon.

That most of our movement surprised us to act daily with reasons and moving, but it is compelling enough that we do not feel compelled our ordinary behavior to change game.

I have to work. I want to see real experience that is increased by recreational GPS and data space. I playful exercise is important.

But the problem is that you just like you off the couch ...

There is still the question.

Shintaro Kanaoya CEO World Choir

Founder and CEO of Coro Worldwide, an editor for Western mobile application developers who want to succeed in the Asian markets, Shintaro have over 20 years experience in the gaming industry.

He worked in the manufacture of various gaming features, localization, marketing and business development for companies such as EA, SCEE, Rare and Microsoft.

To explore the story of the year and the construction of users affinity, natural environment of a world in trouble, it fits perfectly the technology in the current location - 30 Pokemon.

Marriage as intellectual property and technology was so perfect, seen a game like in recent years.

That is, the technology generated in the world due to the location better and richer data, I can new experiences become profitable imagine.

internal data during transport following - places where people spend the most of their lives - could be used to create a meaningful and relevant game.

Another cultural phenomenon GO wait Pokemon style is probably too much to hope for in the short term.
Shintaro Kanaoya

Hiding things in some areas of a campus or leave a message on a particular train - the detailed geographic data can unlock new options game.

Another phenomenon Pokemon cultural style is waiting GO is probably too much to hope in the short term. To be honest, it is without doubt a global brand (not necessarily a game characters) to create something new on this scale.

Maybe we are a Starbucks game ( "go to all the Starbucks in England free of Starbucks for a year to win") see, but it deflects most gamified marketing games themselves.

History, however, is of great games to explore fully disclose what designers with the mechanisms should be familiar to require compelling worlds.

There is "nothing like a buried safe way to be found on a lonely mountain, Zelda - as an experience because of the location, which created in the real world, and how do I do that?

He could see the experience of the cross game exciting, even as the situation of the experiences that play to a game, I.

GTA is a good example of that: ". Go to the true Empire State Building and gain a better weapon in the game"

William D. Volk Reality futuristic head forward

Pokemon GO is based on one of the most valuable properties play and was an excellent performance that managed to get a variety of sources of efforts to establish the location of the database by running a game (Ingress).

Was really the perfect storm .

I remember previous mobile location - based games BotFighters based on SMS - date news, first published in 2001 in Sweden, has achieved success.

And, like others in this group, I have (called a design from 2009 BSU in my case - blowing "things were) trying to location-based games and start.

A major problem is liquidity. many players are needed and very quickly now required if you want to succeed the game.

Poker is an example of a game that requires liquidity, but at least, when a small number of tables will be completed by 24.07, it will be good.

One of the brilliant movement Pokémon Go the lack of PvP is seriously from the beginning. This will make the game interesting by day.

What will eventually happen in this way is Apple (and other) efforts in Mixed Reality.

In ten years, which makes using a mobile phone and touch, you will do with glasses, gestures and plain language. I bet out and I jumped into this space.

This is not the first time that we saw a kind of game, some take time to take off. He played in some crazy genius AirWarrior rate per minute in 1989 with raw graphics and seconds latency (kudos to Kesmai that through intelligent design to hide).

Now we are finite or aircraft of World War Games Battle and Drums of War. Sometimes the technician can easily reach a fairly good level, because with VR and other examples.

It is the place of the base game a winner? Well, at the time of the App Store with a bad discovery, it is very difficult for independent marketing the strength of established publishers fit - but it happens.

Will Luton Senior Director Product Rovio Stockholm

I think that it is difficult to demand the only way, outside and play walk to go.

I think to obtain permits a combination of new and incredible brand Pokemon to go success. Each Pokémon has a personal resonance. You want to catch em.

but what do you expect the place to add to other experiences is. I talked a lot in the early days of mobile this place again as effective as could be triggers. But they need not be unique.

Jared Steffes co-founder MUXY

I like the location and the use of Swarm games (home run) at regular.

Swarm price a base currency on the classification of the user's friends. It's fun to see people I know best is for the week. No GO Pokemon game because it's too bad.

Place match is really a specific niche player and I'm not sure that it is very casual.
Jared Steffes

Place match is really a specific niche player and I'm not sure that it is very casual.

Free-to-play game mechanics can do a task that requires the user to download the application at certain intervals.

Playground can be seen as a task at a higher cost for the player as it is as the loading of the application is not so simple.

The IP address must be strong enough to make the most difficult "task" slot game for many players. I feel a new IP address have no chance, given the cost of creation.

The background and the third overall infrastructure for the games is extremely difficult, location-based services, all the way to the accuracy and battery life on the side of the player.

It is almost a guarantee that someone is working on the construction of simple solutions to the situation of the game. The reliability and affordability that the following games determine the position of the Giant brand address.

Pokemon GO when launched, was very interesting to see how the game address resorts Twitch.

Some unique platforms were developed to allow broadcasters live live your phone / tablet, reading in the chat, and switch the alarms / overlays. I think that really started the concept of transfer anywhere.

Here is a tweet from some of the new platform - mobile platform - streaming my friend Twitch.


Posting Komentar untuk "GO Pokemon leave room for other location-based success? - Gamer.Biz pocket"